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Kerbal space program mod manager
Kerbal space program mod manager







kerbal space program mod manager
  1. KERBAL SPACE PROGRAM MOD MANAGER HOW TO
  2. KERBAL SPACE PROGRAM MOD MANAGER INSTALL
  3. KERBAL SPACE PROGRAM MOD MANAGER WINDOWS 10

This will be laser cut and etched later to for the main surface of the controller. The most important component for this style of building a KSP controller will be a sheet of 1/8th thickness light gray acrylic.

KERBAL SPACE PROGRAM MOD MANAGER HOW TO

In the BOM for this project I also include a large number of links that I used when researching how to do the project and for helping with the aesthetic style I wanted my controller to have. For the BOM in all my BOMs I include hyperlinks to the parts so I can find them to buy easily when I am ready. Then it is easy to see what the total cost of thing will approximately be minus components I have. 2 is best if you want to write a lot of code and want the most personal control over the software you are using(no dependency on other code other people wrote except Arduino supported libraries).įor all of my larger projects I like to create a BOM of all the components I will need including those that I already have. 3 is best if you want idea functionality but you have to depend on the MOD continuing to be sported. TLDR: 1 is best for simple and quick functionality for people who don't want to code a lot. With that game date and the switch state you can choose weather or not to send the signal to change the state of SAS instead of changing it with every switch state change). For example you can do numerical readouts for altitude, truly accurate SAS/RCS states, and handle incorrect toggle switch states(When using toggle switches without game data a switch state can become inverted if you load a ship in flight and the SAS in not in the same position as the toggle switch. To do some of the best stuff with KSP controllers two way communication is required. However the creator (zitronen of the KSP forums) has recently updated the mod.

KERBAL SPACE PROGRAM MOD MANAGER WINDOWS 10

When I made my controller the mod was not compatible with the current versions of KSP or windows 10 so I ultimately chose against using it. (3) For two way communication there is this mod that allows you do do this and comes wit a lot of example code. This is the method I used for my first controller.

kerbal space program mod manager

This option will require a lot more programming ( example code) and I would not recommend it if you do not have atlease some experience wit C or the Arduino IDE. It also has interrupts on every pin so that makes it especially nice for this application. (2) Arduino DUE has support of native USB which can act like a keyboard using the keyboard library that comes in the Arduino IDE. This is the method I used for my second controller.

kerbal space program mod manager

KERBAL SPACE PROGRAM MOD MANAGER INSTALL

The documentation for UnoJoy is very good so to install and use it simply follow the steps in the README included in the download. You will run out of input on an UNO fast. If you do this I suggest using an Arduino Mega for the additional inputs. This will only allow for 1 way communication but is it very easy to setup. The main advantage of this is that it allows for easy analog input and buttons can be reassigned in the game setting. (1) UnoJoy is this firmware for the Arduino that makes it behave like a generic USB joystick. Here are the main 3 I considered as a result of my research: There are many options for your microcontroller and many ways that you could choose to communicate with your computer/game.









Kerbal space program mod manager